Struct vector_core::config::ComponentKey  
pub struct ComponentKey { /* private fields */ }Expand description
Component identifier.
Implementations§
Trait Implementations§
§impl Clone for ComponentKey
 
impl Clone for ComponentKey
§fn clone(&self) -> ComponentKey
 
fn clone(&self) -> ComponentKey
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read more§impl Configurable for ComponentKey
 
impl Configurable for ComponentKey
§fn referenceable_name() -> Option<&'static str>
 
fn referenceable_name() -> Option<&'static str>
Gets the referenceable name of this value, if any. Read more
§fn generate_schema(
    schema_gen: &RefCell<SchemaGenerator>,
) -> Result<SchemaObject, GenerateError>
 
fn generate_schema( schema_gen: &RefCell<SchemaGenerator>, ) -> Result<SchemaObject, GenerateError>
Generates the schema for this value. Read more
§fn is_optional() -> boolwhere
    Self: Sized,
 
fn is_optional() -> boolwhere
    Self: Sized,
Whether or not this value is optional. Read more
§fn validate_metadata(_metadata: &Metadata) -> Result<(), GenerateError>where
    Self: Sized,
 
fn validate_metadata(_metadata: &Metadata) -> Result<(), GenerateError>where
    Self: Sized,
Validates the given metadata against this type. Read more
§fn as_configurable_ref() -> ConfigurableRefwhere
    Self: Sized + 'static,
 
fn as_configurable_ref() -> ConfigurableRefwhere
    Self: Sized + 'static,
Create a new configurable reference table.
§impl Debug for ComponentKey
 
impl Debug for ComponentKey
§impl<'de> Deserialize<'de> for ComponentKey
 
impl<'de> Deserialize<'de> for ComponentKey
§fn deserialize<__D>(
    __deserializer: __D,
) -> Result<ComponentKey, <__D as Deserializer<'de>>::Error>where
    __D: Deserializer<'de>,
 
fn deserialize<__D>(
    __deserializer: __D,
) -> Result<ComponentKey, <__D as Deserializer<'de>>::Error>where
    __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
§impl Display for ComponentKey
 
impl Display for ComponentKey
source§impl From<&ComponentKey> for OutputId
 
impl From<&ComponentKey> for OutputId
source§fn from(key: &ComponentKey) -> Self
 
fn from(key: &ComponentKey) -> Self
Converts to this type from the input type.
§impl From<&str> for ComponentKey
 
impl From<&str> for ComponentKey
§fn from(value: &str) -> ComponentKey
 
fn from(value: &str) -> ComponentKey
Converts to this type from the input type.
source§impl From<ComponentKey> for OutputId
 
impl From<ComponentKey> for OutputId
source§fn from(key: ComponentKey) -> Self
 
fn from(key: ComponentKey) -> Self
Converts to this type from the input type.
§impl From<ComponentKey> for String
 
impl From<ComponentKey> for String
§fn from(key: ComponentKey) -> String
 
fn from(key: ComponentKey) -> String
Converts to this type from the input type.
§impl From<String> for ComponentKey
 
impl From<String> for ComponentKey
§fn from(id: String) -> ComponentKey
 
fn from(id: String) -> ComponentKey
Converts to this type from the input type.
§impl Hash for ComponentKey
 
impl Hash for ComponentKey
§impl Ord for ComponentKey
 
impl Ord for ComponentKey
§impl PartialEq for ComponentKey
 
impl PartialEq for ComponentKey
§fn eq(&self, other: &ComponentKey) -> bool
 
fn eq(&self, other: &ComponentKey) -> bool
This method tests for 
self and other values to be equal, and is used
by ==.§impl PartialOrd for ComponentKey
 
impl PartialOrd for ComponentKey
§fn partial_cmp(&self, other: &ComponentKey) -> Option<Ordering>
 
fn partial_cmp(&self, other: &ComponentKey) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
 
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for 
self and other) and is used by the <=
operator. Read more§impl Serialize for ComponentKey
 
impl Serialize for ComponentKey
§fn serialize<__S>(
    &self,
    __serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
    __S: Serializer,
 
fn serialize<__S>(
    &self,
    __serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
    __S: Serializer,
Serialize this value into the given Serde serializer. Read more
§impl ToValue for ComponentKey
 
impl ToValue for ComponentKey
impl ConfigurableString for ComponentKey
impl Eq for ComponentKey
impl StructuralPartialEq for ComponentKey
Auto Trait Implementations§
impl Freeze for ComponentKey
impl RefUnwindSafe for ComponentKey
impl Send for ComponentKey
impl Sync for ComponentKey
impl Unpin for ComponentKey
impl UnwindSafe for ComponentKey
Blanket Implementations§
§impl<T> ArchivePointee for T
 
impl<T> ArchivePointee for T
§type ArchivedMetadata = ()
 
type ArchivedMetadata = ()
The archived version of the pointer metadata for this type.
§fn pointer_metadata(
    _: &<T as ArchivePointee>::ArchivedMetadata,
) -> <T as Pointee>::Metadata
 
fn pointer_metadata( _: &<T as ArchivePointee>::ArchivedMetadata, ) -> <T as Pointee>::Metadata
Converts some archived metadata to the pointer metadata for itself.
source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CallHasher for T
 
impl<T> CallHasher for T
source§impl<T> CloneToUninit for Twhere
    T: Clone,
 
impl<T> CloneToUninit for Twhere
    T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
 
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit)§impl<Q, K> Comparable<K> for Q
 
impl<Q, K> Comparable<K> for Q
§impl<F, W, T, D> Deserialize<With<T, W>, D> for F
 
impl<F, W, T, D> Deserialize<With<T, W>, D> for F
§fn deserialize(
    &self,
    deserializer: &mut D,
) -> Result<With<T, W>, <D as Fallible>::Error>
 
fn deserialize( &self, deserializer: &mut D, ) -> Result<With<T, W>, <D as Fallible>::Error>
Deserializes using the given deserializer
§impl<Q, K> Equivalent<K> for Q
 
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
 
fn equivalent(&self, key: &K) -> bool
Compare self to 
key and return true if they are equal.source§impl<Q, K> Equivalent<K> for Q
 
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
 
fn equivalent(&self, key: &K) -> bool
Compare self to 
key and return true if they are equal.§impl<T> Instrument for T
 
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
 
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
 
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoRequest<T> for T
 
impl<T> IntoRequest<T> for T
source§fn into_request(self) -> Request<T>
 
fn into_request(self) -> Request<T>
Wrap the input message 
T in a tonic::Request§impl<I> IntoResettable<String> for I
 
impl<I> IntoResettable<String> for I
§fn into_resettable(self) -> Resettable<String>
 
fn into_resettable(self) -> Resettable<String>
Convert to the intended resettable type
§impl<T> LayoutRaw for T
 
impl<T> LayoutRaw for T
§fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
 
fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
Gets the layout of the type.
§impl<Source, Target> OctetsInto<Target> for Sourcewhere
    Target: OctetsFrom<Source>,
 
impl<Source, Target> OctetsInto<Target> for Sourcewhere
    Target: OctetsFrom<Source>,
type Error = <Target as OctetsFrom<Source>>::Error
§fn try_octets_into(
    self,
) -> Result<Target, <Source as OctetsInto<Target>>::Error>
 
fn try_octets_into( self, ) -> Result<Target, <Source as OctetsInto<Target>>::Error>
Performs the conversion.
§fn octets_into(self) -> Targetwhere
    Self::Error: Into<Infallible>,
 
fn octets_into(self) -> Targetwhere
    Self::Error: Into<Infallible>,
Performs an infallible conversion.
§impl<D> OwoColorize for D
 
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
    C: Color,
 
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
    C: Color,
Set the foreground color generically Read more
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
    C: Color,
 
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
    C: Color,
Set the background color generically. Read more
§fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>
 
fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>
Change the background color to yellow
§fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>
 
fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to magenta
§fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
 
fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to magenta
§fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
 
fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to purple
§fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>
 
fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>
 
fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>
Change the background color to the terminal default
§fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
 
fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
Change the foreground color to bright black
§fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
 
fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
Change the background color to bright black
§fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
 
fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
Change the foreground color to bright red
§fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
 
fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
Change the background color to bright red
§fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
 
fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
Change the foreground color to bright green
§fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
 
fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
Change the background color to bright green
§fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
 
fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
Change the foreground color to bright yellow
§fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
 
fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
Change the background color to bright yellow
§fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
 
fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
Change the foreground color to bright blue
§fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
 
fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
Change the background color to bright blue
§fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
 
fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright magenta
§fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
 
fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright magenta
§fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
 
fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright purple
§fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
 
fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright purple
§fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
 
fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
Change the foreground color to bright cyan
§fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
 
fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
Change the background color to bright cyan
§fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
 
fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
Change the foreground color to bright white
§fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
 
fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
Change the background color to bright white
§fn blink_fast<'a>(&'a self) -> BlinkFastDisplay<'a, Self>
 
fn blink_fast<'a>(&'a self) -> BlinkFastDisplay<'a, Self>
Make the text blink (but fast!)
Hide the text
§fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>
 
fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
    Color: DynColor,
 
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
    Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either 
OwoColorize::fg or
a color-specific method, such as OwoColorize::green, Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
    Color: DynColor,
 
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
    Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either 
OwoColorize::bg or
a color-specific method, such as OwoColorize::on_yellow, Read more§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
    &self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
 
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
    &self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
 
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
 
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
 
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.